The experts' guide to mobile games monetisation: Part two

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Finding the right monetisation strategy for a mobile game may be challenging, but it’s also a necessity. With a market full of well-established games and more being released all the time, these games likely seek to monetise the same audiences. Therefore, having a solid strategy […]

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PGC Helsinki: Kinoa's Hen Gelberg on “The true power of LiveOps”

Helsinki has long been at the forefront of the global games industry, with a particularly fine heritage in mobile. That’s why we’ve been visiting every year since 2014 for our annual  Pocket Gamer Connects Helsinki two-day conference. And this year we’re proud to be part […]

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New release roundup: The best new mobile games from RPG roguelikes to a Star Wars surprise

Produced alongside our friends at  PocketGamer.fun – THE place to discover your next favourite mobile games – here’s our pick of the best fresh-this-week titles. While the deals and the stats of the gaming world are important, nothing would happen without the research, funding and, […]

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0 1 min 2 weeks

The experts' guide to mobile games monetisation: Part one

Mobile game’s success relies heavily on how developers monetise them. While the mobile market has premium games at a one-off cost, much of the industry now revolves around the free-to-play model, meaning that developers must have a thought-out monetisation strategy that adds value to the […]

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A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target

Games giant Zynga, known for its extended catalogue of mobile games, are no stranger to working with big IP names, from the wizarding world of Harry Potter to Game of Thrones’ Westeros.  So, in 2018, news broke that Zynga had entered a partnership with Disney […]

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0 1 min 3 weeks

DMCA vs user-generated content: The case of Nintendo vs Garry's Mod

This article was written by Futura Digital head of digital Alina Davletshina and associate Alexey Kononov. In the world of gaming, user-generated content (UGC) reigns supreme. UGC refers to any content created by players rather than the game’s developers. This can include mods or plugins […]

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May 2024 mobile game charts: Brawl Stars peaks, Supercell rises, and Dungeon & Fighter Mobile’s big China launch

May 2024 saw Nexon’s big Dungeon & Fighter Mobile launch in China land the title straight into the top 10 grossing rankings worldwide while Supercell continued its climb up the revenue charts, according to the latest mobile games charts. Each month we analyse the mobile […]

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Hot Five: Squad Busters launches globally, AFK Journey gets innovative, and Juicy Button Games has big plans for 4X strategy genre

Start your week right with our quick take on the stories that are impacting the mobile industry right now. To help get you primed and ready for another week in mobile gaming, we’ve curated the biggest stories you need to know from the last seven […]

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0 1 min 3 weeks

Week in Views – Squad Busters goes global, broken app stores, and Hill Climb Racing gets the LEGO treatment

The games industry moves quickly and while stories may come and go there are some that we just can’t let go of… So, to give those particularly thorny topics a further going over we’ve created a weekly digest where the members of the PocketGamer.biz team […]

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0 1 min 3 weeks

Mobile Movers: All the latest appointments and job moves from around the industry

Who’s going where and why… The mobile industry is huge and there’s a lot to keep track of. Whether that’s new board members, executives or key team members moving on, jumping ship or just getting ahead. Knowing who’s going where and doing what is key […]

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